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Polyworld: Using Evolution to Design Artificial Intelligence

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Google Tech Talks November, 8 2007 ABSTRACT This presentation is about a potential shortcut to artificial intelligence by trading mind-design for world-design using artificial evolution. Evolutionary algorithms are a pump for turning CPU cycles into brain designs. With exponentially increasing CPU cycles while our understanding of intelligence is almost a flat-line, the evolutionary route to AI is a centerpiece of most Kurzweilian singularity scenarios. This talk introduces the Polyworld artificial life simulator as well as results from our ongoing attempt to evolve artificial intelligence and further the Singularity. Polyworld is the brain child of Apple Computer Distinguished Scientist Larry Yaeger, who remains the primary developer of Polyworld: http://www.beanblossom.in.us/l... Speaker: Virgil Griffith Virgil Griffith is a first year graduate student in Computation and Neural Systems at the California Institute of Technology. On weekdays he studies evolution, computational neuroscience, and artificial life. He did computer security work until his first year of university when his work got him sued for sedition and espionage. He then decided that security was probably not safest field to be in and he turned his life to science.

Channel: People & Blogs
Uploaded: November 13, 2007 at 10:12 am
Author: googletechtalks

Length: 06:38
Rating: 4.77
Views: 30218

Tags: education  engedu  google  googletechtalks  talk  talks  techtalk  techtalks  

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Video Comments

tomakist (September 7, 2008 at 7:08 pm)
While interesting, it will not be useful until you can "harvest" parts of the neural network. The visual subsystem would be useful, if it was 3D. However the self preservation that will evolve will just get in the way (I mean in the short term, way before the system rises up in revolt)
inthefade (September 5, 2008 at 7:10 pm)
Game designers should be using genetic programming for artificial intelligence. Imagine a game where the enemies you face are always learning which techniques are more effective against you?! It would lend to a very challenging game. I'm sure the enemies would learn to do things that the game designers never even intended.
inthefade (September 5, 2008 at 7:06 pm)
But evolution occurs. In spore you intelligently design your creatures, they do NOT evolve at all.
Dirtfire (September 4, 2008 at 6:16 pm)
But there's no real learning in Polyworld either, is there? It's "merely" creatures adapting to their environment over many generations using the principles of evolution. None of these creatures has yet evolved a brain that can learn from experience. At least I don't think so. They're like jellyfish. Very interesting simulation, tho.
Kintem (September 4, 2008 at 5:29 pm)
Spore? The game is a decent sim, but it is no where near Polyworld. Everything in Spore is programmed. There's no real AI. They don't learn from their mistakes. It's simply a game. Polyworld, the "creatures" pass information onto the next generation. Strange things that were never intended were noticed after many many generations. Such as cannibalism. It's so much more interesting and complex, even if not as visually pleasing as Spore.
Dirtfire (September 3, 2008 at 7:58 pm)
They already have something like that. It's called 'Spore'.
jabes88 (September 3, 2008 at 8:57 am)
thats simply amazing. imagine sim city with this technology lol. nah thatd be cruel. i have a feeling that one day theres going to be a lot of contraversy with games that come out with this technology.
HippiesRbad (August 29, 2008 at 5:50 am)
But i have to admit having a game like that where you can make a planet or even space and universe then create your own species and have them evolve and fight and develope technology and stuff meanwhile you being the gamer is kinda like God you can decide when it rains, snows, when meteors hit the planet, diseases, etc. Would be really cool.
HippiesRbad (August 29, 2008 at 5:14 am)
Jesus christ human beings are dumbfucks...We have this need to make artificial inteligence to be on athe human level...Being inteligent on the Human level sucks!! Look if we made a robot with human inteligence it would think itself superior to everyone then it would group together with others of its kind like early man did (i.e. whites, blacks, asians, etc) no matter what way you look at it the robots will fight the humans for dominance at least once...
pianoman8765 (August 29, 2008 at 12:29 am)
i dont think we should be able to use polyworld. The creatures in Polyworld will Develop a human level intelligence. We should not be in control of these creatures, its not humane.

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